![]() Google just gives me a github link that's incomprehensible to me. exe that was ever compiled by AGK2 will work thereafter (not even an unedited new project just printing FPS, not even exe files that worked just fine an hour ago and haven't been changed since). The only comprehensible trend I've noticed is that if I do get the exception error, no further editing of the main.agc file will fix it, and no. And there's no correlation with using particular commands, definitions, functions, etc - in fact, the most common way for me to cause this exception happens when I'm only adding comments to my code. In fact, it's pretty uncommon most of the time my code compiles just fine. The weird thing is, I don't ~always~ get this exception. Everything plays normally in the intro except for the sound. Daytona USA has no sound and the car graphics are broken. ![]() SetWindowTitle( "Experiment InputReceiver" ) I've been using SSF for Sega Saturn emulation for quite some time, and it runs a lot of my games perfectly. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |